Hero Siege Paladin Build

Hero Siege Paladin Build Rating: 3,6/5 9812 votes

I don't know the 'OP' build for Paladin.

Builds for Hero Siege We provide you with easy to understand, but yet very detailed builds and guides of classes and all of their archetypes, so you easily can master your favorite class without putting much effort into it yourself.

Tier 1 (Level 15) Talents for Retribution Paladins ✔✔✔. causes your to buff yournext 3 auto attacks, causing them to occur 30% faster and deal additionalHoly damage. The Zeal buff lasts 20 seconds and can store up to 9buffed auto attacks. increases 's damageby 15% for 6 seconds after casting Templar's Verdict. is an active ability with a 30-secondcooldown, 20-yard range, and which costs 3 Holy Power.

It deals a moderateamount of Holy damage and causes the target to take 20% increased Holy damagefor 12 seconds.is currently the recommended choice forsingle-target.currently is the recommended choice for dungeons and AoE ingeneral, when facing 2 or more enemies.is a viable choice for single-target. When playingwith, only use for AoE damageagainst 3 (instead of 2) or more enemies. Tier 2 (Level 30) Talents for Retribution Paladins?✔✔. reduces the cooldown ofby 15% and gives it a 15% chance to reduce the costof your next Holy Power spender by 1. doubles the proc rate of to 4RPPM and increases its damage by 25%.

is an active ability with a 7.5-second cooldown(reduced by Haste) with a 30-yard range. It deals a moderate amount of Holydamage and generates 1 Holy Power. It is only usable on enemies that have lessthan 20% Health or during and.is currently the recommended choice in this tier,because the damage is shifted towards your burst and execute phases, which isgenerally preferred. It excels at encounters where the boss takes additionaldamage at low Health. Additionally, you can build extra Holy Powerfrom casting on adds that are up to 30 yards away whilethey have less than 20% Health.If you play with the level 100 talent, then it isrecommended to pick for all situations.is a viable choice if more sustained damage outside ofis required. Tier 3 (Level 45) Talents for Retribution Paladins ✔?✔.

causes each Holy Power spent to reduce the remaining cooldown of by 2 seconds. is an active ability with an 15-second cooldown.

It is a form of crowd-control that incapacitates the target for up to 1 minute. Damage done will break the effect. Repentance can only be used against Humanoids, Demons, Undead, Dragonkin, and Giants. is an active ability with an 90-second cooldown.It disorients all enemies within a 10-yard radius around you for 6 seconds. Non-holy damage done to them will break the disorient effect.The talents in this tier are situational and have no effect on your DPS.is currently the recommended choice in this tier, dueto its use as an AoE interrupt.

In raids, you should choose based on therequirements of the encounter. Tier 4 (Level 60) Talents for Retribution Paladins ✘✔✔. builds one stack per enemy hit by your HolyPower spenders, stacking up to 15 times. Each stack increases the damage ofyour next by 20%. is an active ability with a 20-secondcooldown.

You consecrate the land beneath you within 8 yards, dealing amoderate amount of Holy damage over 6 seconds to enemies who enter the area.It generates 1 Holy Power. is an active ability with a 45-second cooldown. Itdoes a massive amount of Radiant damage to all enemies in a frontal cone within12 yards and reduces their movement speed by 50%. Demons and Undead are alsostunned for 5 seconds.

It generates 5 Holy Power.In this tier you have to choose between and.currently is the recommended choice for this tier.is a viable alternative choice if yourequire AoE damage on shorter cooldown for more consistent AoE damage overmultiple add spawns or packs. This does not apply if the enemiesconstantly move away from your consecrated zone. Tier 5 (Level 75) Talents for Retribution Paladins ✔✔✔.

causes your to have 2 charges. passively reduces the cooldown of your, andby 30%. is an active ability with a 1-minute cooldown. Itlasts 10 seconds, during which time it reduces the Physical damage you take by35% and causes you to instantly counterattack any enemy that strikes you with amelee attack (dealing Physical damage to them).In raids, we recommend as the default choice,mainly allowing you to use more frequently, whichslightly increases your damage dealt. You can switch tofor Physical damage heavy encounters. Lastly, if you absolutely need additionalmobility, you use.For dungeons, we recommend as the default choice.can be used to reduce damage taken while off-tanking ifyour got aggro (for example with the Mythic+Affix).

Tier 6 (Level 90) Talents for Retribution Paladins ✔✘✔. causes Holy Power spenders toreduce the cast time of your next by25% and increase its healing done by 10%. It stacks up to 4 times. is an active ability that has no cooldownbut costs 5 Holy Power.

It deals a moderate amount of Holy damage to thetarget, healing you equal to the damage dealt. Against stunned targets, thedamage and healing are increased by 50%.

is an active ability with 2 charges and a 1-minuterecharge time. It heals a friendly target in 40 yards range and the 2 mostinjured friendly targets within 30 yards.For raids, we recommend choosing either. Between the two, the choice up to yourpreference.For dungeons, we recommend. Tier 7 (Level 100) Talents for Retribution Paladins?✔✔. causes your Holy Power spenders tohave a 15% chance to make your next Holy Power spender free and deal 20%increased damage and healing. replaces. It increases your damage andHaste by 3% for 25 seconds and each Holy Power spent during Crusade increasesyour damage and Haste by an additional 3%, up to a maximum of 10 stacks (so a30% increase to both damage and Haste).

is an active ability that has no cooldown but costs1-3 Holy Power. It is a buff that increases your damage and Haste by 7%.

Thebuff lasts 15 seconds per Holy Power spend.In this tier, you have to choose between. Both talents are viable in most situations and theirvalue can vary for each individual character. You have to simulate to findthe correct choice for your own character.is the cooldown-dependent burst-heavy choice, whileis the consistent choice, but one that requiresmaintenance.While using the Major Essence,becomes the recommended choice for all situations, exceptwhile stacking Azerite Traits.While stacking Azerite Traits,becomes the recommended choice for single-target. PvP Talents (War Mode)In Battle for Azeroth, there will be the option to go into 'War Mode'.Enabling War Mode provides the following benefits:. PvP talents enabled in the outdoor world.

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10% increase in World Quest rewards at maximum level. 10% more experience gained while leveling. Earn Conquest Points which can reward gear every week.With the benefits of enabling War Mode for leveling and PvE content, it isrecommended to enable the feature to maximize your leveling and rewards atmaximum level. However, you will make yourself available for open world PvP,and the possibility to be 'ganked' while leveling or doing World Questsexists. Retribution Paladin PvP Talents.

is an active ability with 30 yards range anda 48-second cooldown. When you or allies with your Greater Blessings takedamage, your gain Reckoning. Consume 50 stacks of Reckoning to deal a massiveamount of Holy damage and gainfor 6 seconds. causes two consecutives on the same enemy to generate 3 additional HolyPower.

causes your to applyLawbringer to initial targets hit for 45 seconds. Casting Judgment causes allenemies with your Lawbringer effect to suffer up to 5% of their maximum Healthin Holy damage., and have limited use for PvEcontent in terms of increasing your damage in the open world in a small groupsetting. For the purpose of leveling and World Quests in Battle for Azeroth,the choices above are better options.

2020: Updated talent recommendations. 14 Jan.

2020: Updated for Patch 8.3. 17 Jul.

2019: Updated for The Eternal Palace. 10 Jul. 2019: Added Execution Sentence as viable option with Expurgation note. 24 Jun. 2019: Updated for Patch 8.2. 15 Apr. 2019: This page has been reviewed for Crucible of Storms and no changes are necessary.

21 Jan. 2019: This page has been reviewed for the opening of Battle of Dazar'alor and no changes are necessary. 10 Dec. 2018: Updated for 8.1. 05 Sep.

2018: Updated tier 1, 2, 4, and 5 talent sections slightly. 13 Aug. 2018: Updated for Battle for Azeroth launch.

25 Jul. 2018: Fixed Divine Punisher description. 25 Jul. 2018: Removed Blade of Wrath note. 21 Jul.

2018: Removed Divine Storm at 2 targets recommendation with Divine Judgment. 17 Jul. 2018: Updated for the Battle for Azeroth pre-patch.