Etrian Mystery Dungeon Review

Etrian Mystery Dungeon Review Rating: 4,8/5 6971 votes

This is Mystery Dungeon to an M, and it actually works pretty well with the Etrian theme. As anyone who has played either previous Mystery Dungeon or previous Etrian games knows, the games are tough as beans, often punishing you very harshly for slightly lapses in judgement. Combining of the two just made sense, and it works well and keeps the feel of both nicely. What most don't This is Mystery Dungeon to an M, and it actually works pretty well with the Etrian theme.

Apr 07, 2015  Etrian Mystery Dungeon is a deep, engaging and fun game that fans of the series and RPG followers will love at first glance, even though not every player will enjoy it. All this publication's reviews.

As anyone who has played either previous Mystery Dungeon or previous Etrian games knows, the games are tough as beans, often punishing you very harshly for slightly lapses in judgement. Combining of the two just made sense, and it works well and keeps the feel of both nicely. What most don't realize going into this game is that it is not a real time beat-em-up, like it appears, but actually a very strategic turn based game. Half of the challenge is managing your party and making sure that they aren't walking head first into trouble. The other half is timing your skills and attacks right.

An item that is used but still in very good condition. Klonoa door to phantomile demo. No damage to the jewel case or item cover, no scuffs, scratches, cracks, or holes.

Fortunately, this game is a bit more forgiving than most other Etrian or Mystery Dungeon games and there are plenty of ways to heal and rez your team. So if you're paying attention, you'll rarely actually go down completely. The addition of the forts to essentially create mobile load points is also super awesome because one of the biggest pains of past Mystery Dungeon games was getting most of the way through a dungeon and then needing to return to town to sell loot or regen your team.

(FYI the dungeons change and reload each time you leave them, so clearing one area doesn't mean it's cleared for good.) TLDR: If you like Etrian games or Mystery Dungeon games, give this a shot, you'll probably like it. If you don't, or are new, go in with caution as you'll probably be facing a lot of frustration very fast.

Etrian Mystery Dungeon does a pretty nice job combining elements from Etrian Odyssey and the Mystery Dungeon series. While the Etrian Odyssey series itself stands as one of my most liked franchises (of all time), I have to say that playing in a rogue like mystery dungeon was a big change. I’ve played Pokemon Mystery Dungeon (GtI), and it was a much simpler beast than this game is. With all Etrian Mystery Dungeon does a pretty nice job combining elements from Etrian Odyssey and the Mystery Dungeon series. While the Etrian Odyssey series itself stands as one of my most liked franchises (of all time), I have to say that playing in a rogue like mystery dungeon was a big change.

I’ve played Pokemon Mystery Dungeon (GtI), and it was a much simpler beast than this game is. With all of the sorts of things you’d expect in a solid JRPG game (including EO skill branches etc.), and unique armor, weapons, and stuff (models) in the game. The transition to third person play was expected, but the gameplay is still smooth at that. While there isn’t too much new music in the game, the ones that are new are pretty good (Town theme, Boss battle etc.) and the remixes of songs from old games are superb. The downfall from this great game would probably be the AI and how stupid it can be, most of the time. The AI does a good job of wasting the MP of all three of your other characters, attempting to remove useless enemies from your sight.

While you can make it so that you command all the characters, it does serve as a hassle and downside of the game. Another downside would probably be part of the DOEs, as they get somewhat annoying to deal with (especially weaker ones) once you pass enough dungeons. The game is quite long, spanning (most likely for you) over 30 hours. The quests are nice, and all that stuff is at the quality you’d expect from Atlus. I recommend getting this game if you’re a fan of either of the franchises - and if you’re on the fence about this game, I’d say take a few more looks gameplay videos and consider whether or not this game is for you! Gameplay: 8.5/10 Story: 7.5/10 Music: 9/10 Presentation: 8.5/10 Length: 8.5/10 Overall: 8/10 Expand.

By far the best Rogue-like on 3DS. Lots of depth and tons of content, this is a great value for people who love the genre. If you're new to rogue-likes, it's a turn based game where every time you take a step or an action, the enemies do the same. It requires you to think and strategize. Rogue-likes are known for being difficult and this is no exception - the first area is easy enough, By far the best Rogue-like on 3DS.

Lots of depth and tons of content, this is a great value for people who love the genre. If you're new to rogue-likes, it's a turn based game where every time you take a step or an action, the enemies do the same.

It requires you to think and strategize. Rogue-likes are known for being difficult and this is no exception - the first area is easy enough, and you can grind away if you find the game too hard, but it either takes a great deal of skill or a great deal of time grinding to defeat. The dungeons are pseudo-random and this offers some variety of each dungeon, you'll never see the exact same layout twice, most likely. However, there are parameters as to what can be in each floor, so it's not total chaos. Some people have complained about terrible A.I.

My opinion is those players didn't give enough care to positioning. You can control any character at any time, and the other characters act themselves. Yes, it's important to not block doorways and make sure your allies have line of sight (LOS) on their targets, and this is part of the game.

Once you realize you're controlling a squad and not focusing on a single character, the A.I. Is at least on par with other rogue-likes. There is no 'permadeath', but if you fall in battle, you will lose a fair amount of progress.

If you are impatient and impulsive, this will cause a lot of frustration. Once you learn to take your time and pace yourself, it's very rewarding. There are a number of things I haven't seen before in rogue-likes, such as the DOE system and building of forts. These add another dimension to an already complex game type, and I applaud it. Fans of rogue-likes should absolutely pick this game up for certain. If you're new to the genre, this is more complex and involved than most, and it could be frustrating, especially if you're unused to the need to really plan and strategize.

For younger or new-to-the-genre players, I'd recommend pokemon mystery dungeon which generally doesn't offer quite as much challenge. For adults or anyone with experience, looking for a challenge, this is my favorite by far.

The Etrian Odyssey series has kept the sometimes-forgotten pure dungeon crawl alive and well on the 3DS, and has begun to mix things up by bringing its classic core into interesting franchise mashups such as Persona Q. This time around, the flavors get mixed up with the Mystery Dungeon series for a new tactical take on Etrian Odyssey, now with with roguelike elements and unpredictability from floor to floor of sprawling dungeons.Your party is comprised of classic Etrian Odyssey classes (and the new Wanderer class that’s a clear homage to Shiren The Wanderer) that level up and acquire skills of your choosing via a talent tree system that will be familiar to EO players, and you fill up your guild slots back in town with additional characters and classes. You take your team of four into randomized dungeons, picking up assorted loot drops, consumables, and running over squares for food resources and mana.

Your party needs to make sure it has sustenance at all times or will begin taking damage for every square traveled, but once you get the hang of it, this aspect is almost completely forgettable and will never come into play unless you’re trying to exploit situations.The biggest divergence in gameplay from the core series is the turn-based tactical combat. Each turn, you’re only able to choose moves for your selected character, and you swap between characters a lot – potentially every single turn in a tough fight. The rest of your crew performs automated moves based on what you have selected and trained for them. The system isn’t too complex, and you create plenty of skill shortcuts to make streamline the process, but switching between characters constantly on rough floors gets repetitive.

Thankfully this system changes on boss fights where you have full party control, turn-to-turn. The automated aspects of combat make getting through trivial floors a breeze, but I often stared at the screen in resigned frustration as the automated characters made poor choices.As you proceed through deeper and more elaborate dungeons, heading down from the first floor to the final boss becomes an almost impossible prospect. To handle this, you need forts – structures you create to “lock” a floor from its regularly randomized layout and provide other benefits, like being able to start your dungeon run at a fort floor. Correct fort placement is essential for handling another new element: the DOE.

This take on the roaming ultra-monster wanders up the floors of the dungeon and attempts to get to floor one and the town (causing an adventure loss). If a fort’s in the way, the DOE crushes the fort and retreats back to the depths. Alternatively, you can staff your forts with hardened adventurers from your guild and then join your crew there for a massive assault on the DOE; if you win, you may find some great loot or a quest completion.I love seeing Etrian Odyssey “blends’ like Mystery Dungeon and Persona Q, but the automated party aspects and continual swapping of characters are minor detractors in what is otherwise an incredibly solid dungeon crawl. If you’re a fan of long dungeon dives where treasure or terror lurk around every turn, with floor after floor full of enemies and the occasional DOE leading to the big bosses, this is yet another 3DS RPG you won’t want to miss.